?

Log in

No account? Create an account
Gamewatch.org - ea_spouse — LiveJournal [entries|archive|friends|userinfo]
ea_spouse

[ userinfo | livejournal userinfo ]
[ archive | journal archive ]

Gamewatch.org [Nov. 1st, 2004|01:45 am]
ea_spouse
So, let's talk about it. What would you like to see?

Edit: Hello all. I'm sorry about this, but I've turned on screening for anonymous comments in this thread and the top one on the blog. We have a troll who has been spamming comments every few hours or so, and I just don't have time to keep coming in here and deleting them. Rest assured if you post anything that ISN'T vulgar, I will unscreen it as soon as I see it. Hopefully the troll will lose interest soon and I can lift this.
Edit 1/4/2005: Comment screening turned back off; thank you all for your patience. =)
linkReply

Comments:
From: (Anonymous)
2004-12-16 12:50 am (UTC)

Re: Hello there, it's me again.

I don't know if you're already familiar with TheVault.com, where companies info are posted. There are employees message board. I used this to try to research my last company. TheVault.com does charge for messages older than 30 days, so that's how they do that. It could be a sample of how things could be for GameWatch. Incidentally, this a blurb about EA:

Long hours...to rack up experience points

Working at Electronic Arts is a lot like playing the games it produces - very fun and very intense. "Because they let us have so much fun, we work like maniacs," one employee says. Another employee reports that "about three times a year, I'll work 80- to 90-hour weeks for a month. Two years ago, I frequently worked 100-plus hours a week to get a product to ship, though I've lost some steam since then." Employees offer mixed reviews on salaries. Though one reports, "The pay is fine. I'm happy with my salary," another says that "the work......
(Reply) (Parent) (Thread)
From: jbosman
2004-12-16 01:08 am (UTC)

Re: Hello there, it's me again.

Interesting. GameWatch.org doesn't sound like a for-profit organization, and charging people money doesn't provide substantial proof of any allegations. It only proves that people have money to throw away - nevermind that the whole concept sort of defeats the purpose of what GameWatch would be about. I don't want to either pay money to post my story or read someone else's.

At the very least, submissions may be categorical, with clearly defined places for hearsay, bias, blind hatred. I'm mostly kidding of course; something like that would take a great deal of moderation to keep it from becoming a breeding ground for animosity around the industry, which definately isn't in the mission statement either. Hmm.

A tough nut to crack.
(Reply) (Parent) (Thread)
From: (Anonymous)
2004-12-21 05:05 pm (UTC)

Re: Hello there, it's me again.

Oh, I don't mean GameWatch should charge for messages. Just saying that's how TheVault has its business model. Given the site's limited resouces, though, you should pick a line in the sand. Whether to favor more "testimonies", or be darn sure that all testimonies are truthful.
(Reply) (Parent) (Thread)